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The Challenge Curve: It's Time for Inversion
The concept of danger, challenge, and difficulty in TTRPGs has gotten it dead wrong for the last 40 some years. Sorry, legions of...
Aug 27, 20223 min read
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Hacking HP: Buckle Up
If you're reading these words, you're probably just like me: a GM who has at least one small group of friends tricked into thinking you...
Aug 20, 20223 min read
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When NOT to Take Notes
As game masters and role players, we live in a world of notes. We jot, scribble and scrawl everything from dungeon maps to stat blocks to...
Aug 9, 20223 min read
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Don't Blame the Pringles
Once you pop, you can't stop. This may be true, but we all know the regret, the shame, the darkness creeping up from the strained...
Jun 17, 20223 min read
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Vectors: A Tool for Guessing, Prepping, and Boasting
First off, 'vector' is a super cool word. It makes you feel smart, because if you're saying 'vector' you must have a very specific...
Jun 13, 20222 min read
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The ICRPG Trojan Horse
It's been 6 years of pure craziness as ICRPG has wiggled its way under the skin of thousands of players and GMs worldwide, becoming an...
Jun 12, 20222 min read
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The Irony and the Release
Greetings, programs! Hail to my shields and skal to all Runehammerians. Yep. It's a blog. More material from the never ending exploration...
Jun 11, 20221 min read
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